3D Generalist & Self Taught Artist
Stefano Augusto
Age 13 · I make robots, human sculpts, environments,
low poly characters and vehicles. Curious about everything, learning every day.
Where it all started, my first fully rigged character.
This is the endo02 modeled from memory. I tried to go as fast as possible.
After seeing and playing @just_a_guy_the_game's game, I asked him if I could make a 3D model for it, and he said of course. So I made a robot model. In the video, he talks about the robot I made.
Me and a friend of mine took part in a game jam. We made a game in four days where he coded and I modeled. Go play it now:
Blackwood Forest
This is a character made by one of my subscribers that I modeled. Here's her original
post
I modeled the low poly Caine from The Amazing Digital Circus. Here is the video where I made the
little guy
I liked this
album cover so much that I wanted to recreate the Spamton cover art. I even contacted the original creator on Discord to ask him how he made it. Turns out it was a 2D drawing. Guess I got fooled.
Entry for the World's Next Door render challenge. Try to find all of the easter eggs.
World's Next Door Challenge
2026
This is a rigged character model I made for a friend of mine. I learned a lot of stuff making this one.
This one is a challenge that my dad gave me. It was to try to make a robot concept that could carry butane tanks.
This is a game I made in 48 hours. Me and my friends did a competition where we had two days to make the best horror game in Scratch. I got the 3D look by using prerendered graphics. I won.
Scary Monster Night 2
2026
About Me
I'm Stefano Augusto, a 13 year old self taught 3D generalist from France. I started modelling out of pure curiosity and never stopped.
I work across robots, human sculpts, environments, low poly characters and vehicles. Every project is a new experiment.
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